Festival plugin for pocketmine ALPHA11
PMMP update: Pocketmine ALPHA11 for client v1.2.10 & a new plugin
Running PMMP ALPHA 11
The new pocketmine version ALPHA11 arrived for all those up-to-date v1.2.10 clients. Again a moment of change for our plugin library, a time for a bit of personal addition. During previous months we all enjoyed the stable pmmp ALPHA10, compatible to clients v1.2.7 to 1.2.9. This was a nice time for devs to reflect, stabalize and extend their servers. At least i did. Looking at a favourite plugin and thinking, let’s extend this and create something usefull. (show me at github) (more…)
Somehow the FloatingTexter I used previously in my Plugin Repo stopt working with the latest server update.
No problem, there’s something else, maybe even better! read more…
A small list of handy plugins used in my plugins directory. Some of the functions might be added to pocketmine core, for now these are great tools;
- ClientConsole | https://github.com/dktapps/ClientConsole
- ClearLag | https://github.com/LegendOfMCPE/ClearLagg/issues
- Colormatic | https://github.com/TheDeibo/Colormatic
- LiveXYZ | https://github.com/dktapps/LiveXYZ
- Specter | https://github.com/Falkirks/Specter
Ever wanted to have as much time in game life as in your real life? Realtime plugin binds your game to our real life server time!
check out the Realtime plugin repo for more info
works great for static text display in the air, visible everywhere. With a small adjustment it is possible to define the height of the display. This is a very nice plugin but it stopt working with the latest PMMP ALPHA11 update and it wasn’t maintained anyhow, so I switched to using the Texter plugin
The Blocksniper plugin is the ultimate tool for world editors and architects. With a golden carrot in the hand you shape, paint and move your Pocketmine world as a professional artist. A must for all pocketmine world designers!
Artikel in progress
More stable as ever! Cheers to the PMMP team and devfriends, great work!
Pocketmine has grown more stable since the first API 3 release, many bugs in the core have been squashed, liquids refactored and a lot of tweaks have been done creating better performance. Now is the time most plugin developers have picked-up all the API methods and some of the best but old plugins have made a return and contribute to a multitude of stable options to extend the Pocketmine core. This is the new generation Minecraft DIY, We believe Pocketmine is the best and the Microsoft Minecraft overtake sucks! (see previous post update 🙂
My plugin repository has grown a bit and is ready for ALPHA10, running PocketMine-MP_1.7dev-501_66562f24_API-3.0.0-ALPHA10.phar
Update: The better together update is a big mess!
The official better-together-update is released while Pocketmine is getting close in game play aspects, advanced from the Bedrock Edition, Pocketmine 1.2.3 (dev 3.0.0 ALPHA9) is released, a new round of plugin testing in this special ‘better together update’ era. What will happen with the alternative Minecraft spoon Pocketmine? We still love the BigBrother plugin, what’s next in the PMMP plugin universe? Time to build a plugin repository and prepare a reference for the new things to come. 🙂
Give players a break! Survival or luxury, it’s you’re choice.With Treasure Chest you can prepare chest contents and let them refill automatically. All you have to do is place some chests , run ‘/tchest <chestmodename>’ and tab the chest you want to refill with the selected chestmode. When ready just run ‘/tchest off’ and you’re out of tchest edit mode. read more…