The festival, Thesmophoria, was held during a month known as Pyanopsion (Puanepsion), in the lunisolar calendar of the Athenians. Since our calendar is solar, the month doesn’t exactly match, but Pyanopsion would be, more or less, October into November. In ancient Greece, this was the time of the fall planting of crops like barley and winter wheat.
As for the Festival plugin, while PMMP is a bit behind the official client updates, there was time to straighten out some issues and improve the current code. No big changes but plain debugging and mainingfull improvements. Enjoy!
What started as a small plugin project to execute commands on a certain spot has now grown and matured into a powerfull multi functional plugin.
The flag protection functions on it self are very usefull and a good selling point, especially now the area Sphere shape, priority and y-scaling have extended the many possibilites to use Festival area’s.
On top of that, in the core of Festival from the beginning, the usage of area event commands has unlimited hidden powers when combined with creativity and all other favourite command driven plugins.
– Teleport area; on area enter or center event a teleport command. Can be used in combination with a destination area of Festival – /fe tp ‘areaname’. This is also usefull as a fall-screen.
– Reward area; on area enter, center or leave event a player gets items or is rewarded with the use of a command directing a economy or rewarding plugin
– Battle area or Game area; on area enter or center event a player can be prepared with other plugin enchantments or items and a command can start or prepare a third plugin Mini game.
– Lock in/out; on area enter event a command can set a flag of another area, ie. set the pass flag to lock an area and let nobody pass in or out.
– mobs/animals flag Slappers remain – GUI Festival menu area creation bug fixes – Install improvement default data check – Info improvements on usage and update
With a lot of issues going up and down the Festival plugin is reaching for puberty with a new FlightControl option to disable the flight flag and it’s default functions. Genboy has taken a deep breath and remembered himself; if another plugin is used for flight control (ie. WorldProtector, Worlds, PCFly, BlazinFly etc.) there should be no problem also using a Festival area to give or take the users flight abillity with it’s unique area event command functions.
Together with a good working translation system, encoding any type of json, and Espanol and Polskie languages added and many more to come in the future, the plugin will become much easier to use for server owners.
Festival version 1.0.8 includes MANY improvements. A very important code fix includes a change in 10 functions constantly running on player move event, to check the area’s a player is in. This has improved both speed and accuracy for Festival.
The latest Festival release
A new development update v1.0.7.2-dev with new flags is on it’s way.
Festival 1.0.7 is for Pocketmine Api alpha10 to 3.1.4 (Pocketmine v1.5). Issues and feedback on github have helped a lot to improve the Festival plugin, thank you all active responding plugin users! In the folllowing updates code wil be rewritten, more simplified and faster – changes since v1.0.6 have made this possible. After that, a new era for Festival will begin, looking at the pocketmine developments on the formAPI.
! All packages for Festival PMMP plugin are generated by automated software provided by Server.pro, Github.com and Poggit.pmmp.io. Always download the original .phar files from [poggit.pmmp.io](https://poggit.pmmp.io/p/Festival) or your .zip files from [github.com](https://github.com/genboy/Festival) to ensure your environments safety.